Prototypes

Procedural Roof generator

Android/Unity3D city builder mobile app Project in development to build a medieval city. For this project a roof generator is created. Also an editor tool to visualize connections per roof block. Application written in C#, Unity3D Year: 2023 – present

VR interactive logo

Short project to create an interactive VR logo. This system can be used to process any 3d model and make it interactive in VR. For example as a loading environment to kill the time. Provided models can be easily adjusted with the remesh (blocks) modifier in Blender to create a voxelized model. Application written in […]

3d Voxel engine C#

  This is a project currently in progress. I hope to finish it this year. It is a personal dream I have since I was 12 years old to build a certain RTS game. Right now the engine features: – Weather system: clouds generate and move slowly across the landscape. -Year cycle: The landscape changes […]

VR Island

A small tech demo for VR event to show what is possible made for Vr-producties.nl. The theme was relaxation in a virtual world. Created for Oculus Rift and Gear VR. The application is written in C# in Unity3D Role: developer, level design, artist Development time: 2 days. Team: 2 members Year: 2015

Heineken Beer Jockey

The Heineken Beer Jockey application was created for one of the Heineken events in 2010. This application was made to give the user the ability to create their own soundtrack and also use them on their mobile phones. These soundtracks could be uploaded to an email account or used as ringtones. To make such a soundtrack […]

CubeBotsOnline

The game is about an online environment where players can enter team deathmatches or conquer planets in coop mode against the AI. The key gameplay mechanic is players can build bases and start to controll areas around the planet. These bases provide ammunition and repairs and new items to decrease reloading time. The game is written in […]

Mountain Of Evil

A simple prototype for a child game. This was an assignment to create soundtoys for kids between the ages of 4 and 6. The prototype works like a dominos game. The player can choose between a set of blocks to drop on the floor. Every block has a special ability but will only be triggered when […]

Match4

Match 4 is a small prototype for a puzzle game. A group of connectors with each 4 connection points can be connected to a neighbour connector. Whenever a connector is connected to 3 matching connector points the connector itself will be removed and the connectors above will drop one space. Future implementations will be group […]

Childrens game

This is a prototype created for a community of elementary schools in the United States. The goal behind this project is to have children connect to eachother by finding creatures in schoolyards placed by teachers. After finding such creatures they can fill in the codes and activate them in the game. They get assignments by walking […]

Orbital worlds

Orbital worlds is a game where gravity and relative forces are key to the gameplay. The player is in a very large area with many players. There is a very large amount of AI (Artificial Intelligence) active as well. This game is meant to be flashy, fast paced, arcade, many many explosions and colorful bullets […]