Hobby project currently in development.
the project features:
-Level editor: Setting up levels within 10 minutes.
-Shop: Users can buy items / new levels through in game currency.
– Ui system: new more efficient system. featuring in game customizable ui elements.
-Tutorial system: with easy to use conditions, goal targets connected to gameplay events
-Physics based gameplay.
-Optimal performance: <100 drawcalls.
-Load/Save persistant game data.
-dynamic Texture atlassing
-100% Pooled objects
The application is written in C#/HLSL in Unity3D.
Team: 1 member
Year: 2018 – present