Crabomination is my first created digital game. This game was originally meant to be much simpler for an assignment. I decided to do something with it and create a more challenging game. It is based on a little crab eating its way to the top of the foodchain. Many crabs crawl in many different sizes through the area. Instead of having a “spore-like” game, I decided to make it more arcade like. I have done this in various ways, first of all the player can obtain speed and health boosts randomly floating around the area. When the player is big enough the area will expand and the player will continue with its original size (optical illusion suggests same size but bigger area) and advance to a next level.
The game is written in AS2.0 Flash.
Team: 1 member.
Role: Programmer, designer and artist
Development time: 1 month.
Year: 2008.